Диверсионный отряд Синдиката: различия между версиями
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Версия от 16:50, 17 декабря 2020
Вы - боец элитного диверсионного отряда Синдиката. Вашу команду собрали вместе для особой миссии.
Что по чем?
Бойцы диверсионных отрядов - элитные полевые оперативники, обученные Синдикатом. Они могут появиться только посредством вмешательства админов. Отряды обычно насчитывают в себе от 3 до 5 бойцов. Они посылаются на станцию для выполнения заданий, предоставляемых администраторами в зависимости от текущей ситуации в раунде.
Ваша миссия
Она соответствует по сложности вашему статусу полевого оперативника и будет выдана вам при вашем появлении.
Справедливо предположить, что и задачи будут довольно сложными, и они потребуют скрытной командной работы или грубой тактики. Примеры заданий:
- 1. Устраните весь командный (и/или офицерский) состав станции.
- 2. Украдите акселератор частиц (целиком за один раз!).
- 3. Захватите или похитьте члена командования станции живым (или заберите его мозг).
- 4. Конвертируйте ИИ на свою сторону, дайте ему особые инструкции.
- 5. Заполучите все продвинутые исследования из научно-исследовательского отдела станции.
- 6. Спасите заключенного, содержащегося в данный момент в пермабриге.
- 7. Займите позиции силы на станции (путем повышения, убийства или простого прикрытия), а затем свяжитесь с Синдикатом для дальнеших указаний.
Если вы вдруг забудете свою задачу, нажмите IC -> Notes.
Special Gear
You start off with several key items:
- 1. Your uplink implant. Simply click the radio icon in the top left of your screen to access it. Use this to buy syndicate tech for your mission.
- 2. Your dusting implant. If you die, this will AUTOMATICALLY CREMATE YOU. This prevents NT forces from getting their dirty hands on your gear, or interrogating you. You can activate this manually (using the skull button on your HUD) if you are facing capture, certain death and/or torture. The Syndicate has your DNA on file, and will clone you for future missions.
- 3. Your Agent ID Card. This card makes you untrackable by AIs, enables you to copy the access from any other ID card you use it on, and can be used in-hand to customize your name and job title. This is excellent for maintaining a disguise.
- 4. Your Chameleon Jumpsuit. This jumpsuit (via right-click -> change color) can disguise as any other jumpsuit. Combine it with a backpack from one of the basic jobs on the Cyberiad, and you'll look just like regular crew!
- 5. A fully loaded toolbelt, and flashlight. For skulking around in maintenance.
- 6. Fully-insulated combat gloves, disguised as normal black gloves.
- 7. A syndicate headset, which, in addition to the standard Syndicate channel (.t) also has access to the special Syndicate Team radio channel (.h). Use the former if you need to contact other traitors. Use the latter if you worry that existing traitors may have been caught, and security might have access to their comms.
- 8. Any other additions may be provided by the Syndicate.
Your Shuttle
The SIT shuttle is interesting in several ways:
- 1 It can dock in several places, some very hard to find. You have multiple options for stealthy infiltration of the station.
- 2 Its docking points are all behind walls. You are expected to cut through the Cyberiad's hull, creating a false wall, to get on-board. Disguise your entry point. Crew will look for it.
- 3 It has a small brig, useful for abducting NT's crew with.
Mission Preparation Checklist
- 1 Check what your mission is.
- 2 Decide on the plan - who will do what.
- 3 Change your ID, jumpsuit color, and backpack to match the job you will be using as your infiltration cover.
- 4 Dye your black gloves another color using the crayons and the laundry machine.
- 5 Purchase gear from your uplink.
- 6 Once your team leader agrees to start the mission, have him unlock the doors to the SIT shuttle. The button is on his desk.
- 7 Get onto the shuttle, make sure everyone remembers where you're going in from.
- 8 Break into the Cyberiad by cutting through the hull - then carry out your mission.
Team Leader
The Team Leader spawns behind the desk. This person is in charge of your team. When in doubt, defer to them.
They are the only person who can use the desk-mounted button to unlock the shuttle blast doors.
Syndicate Management Consultant
Depending on your mission, it is possible you may find yourself in the company of a Syndicate Management Consultant.
While the SMC won't come with you on the mission, the information they give can be priceless, so you should definitely heed what they have to say.
They outrank your Team Leader, but won't be telling you how to do everything. They're there for general information and intelligence, not operational commands.