imported>BOT Purple (Изменение с оффа (спасибо что не перевёл)) |
imported>Danefalt м (Пока что маленький кусочек перевода) |
||
Строка 25: | Строка 25: | ||
<b>Subject already in database.</b> - Тело уже просканировано и может быть клонировано через вкладку записей View Records. | <b>Subject already in database.</b> - Тело уже просканировано и может быть клонировано через вкладку записей View Records. | ||
<b><font color="red">Error: Subject's brain is not responding. Further attempts after a short delay may succeed.</font></b> - | <b><font color="red">Error: Subject's brain is not responding. Further attempts after a short delay may succeed.</font></b> - Тело не может быть клонировано. Это не связанно с тем, что тело мертво, или с тем что игрока нет в теле. Возможно, стоит попробовать просканировать ещё раз в ближайшее время. | ||
<b><font color="red">Error: No brain detected in subject.</font></b> - | <b><font color="red">Error: No brain detected in subject.</font></b> - У тела отсутствует голова или мозг. Безголовые и безмозговые тела не могут быть проскакиваны. | ||
<b><font color="red">Error: Xenomorphs are not scannable.</font></b> - | <b><font color="red">Error: Xenomorphs are not scannable.</font></b> - Тело принадлежит ксеноморфу. Ксеноморфы не могут быть проскакиваны. | ||
<b><font color="red">Error: Subject species is not scannable.</font></b> - | <b><font color="red">Error: Subject species is not scannable.</font></b> - Тело принадлежит обезьяне, форве, или другим существам, которые не могут быть клонированы. | ||
<b><font color="red">Error: Vox/Slime People are not scannable.</font></b> - The body is a Vox or Slime Person, which are unable to be cloned and must be revived by other means. | <b><font color="red">Error: Vox/Slime People are not scannable.</font></b> - The body is a Vox or Slime Person, which are unable to be cloned and must be revived by other means. | ||
Строка 51: | Строка 51: | ||
===Notes About Cloning=== | ===Notes About Cloning=== | ||
* All clones will have 60 genetic damage by default, this can be fixed by placing them in cryo. | *All clones will have 60 genetic damage by default, this can be fixed by placing them in cryo. | ||
* All clones will suffer from severe brain damage by default, and will require [[Guide_to_Chemistry#Mannitol|Mannitol]]. | *All clones will suffer from severe brain damage by default, and will require [[Guide_to_Chemistry#Mannitol|Mannitol]]. | ||
* Some clones may suffer from genetic disabilities and will require [[Guide_to_Chemistry#Mutadone|Mutadone]]. | *Some clones may suffer from genetic disabilities and will require [[Guide_to_Chemistry#Mutadone|Mutadone]]. | ||
* Some players when cloned will optionally choose to suffer from [[Clone Memory Disorder]]. | *Some players when cloned will optionally choose to suffer from [[Clone Memory Disorder]]. | ||
* Clones can be ejected early by toggling APC power, or by using an ID on the cloning tube. | *Clones can be ejected early by toggling APC power, or by using an ID on the cloning tube. | ||
* You can only manually eject a clone using an ID when they're over 60% cloned, or more. | *You can only manually eject a clone using an ID when they're over 60% cloned, or more. | ||
* Ejected clones will require longer time in cryo. | *Ejected clones will require longer time in cryo. | ||
Once a body has been cloned, or deemed uncloneable it should be placed in a body bag and put in a morgue tray. | Once a body has been cloned, or deemed uncloneable it should be placed in a body bag and put in a morgue tray. | ||
Строка 68: | Строка 68: | ||
===Slime People [[File:SlimeMSmall.png]]=== | ===Slime People [[File:SlimeMSmall.png]]=== | ||
* <b><font color=red> Ensure that Brute, Burn, and Genetic damage is below 150 combined before attempting.</font></b> | |||
* Ensure that Chemistry has prepared mitocholide, or if none is available that you have a spare heart and lungs. Any will do, monkey or a set from medbay. | *<b><font color="red"> Ensure that Brute, Burn, and Genetic damage is below 150 combined before attempting.</font></b> | ||
* Preferably, stock the mitocholide or the spare organs in the OR you intend to use to conduct healing after revival. | *Ensure that Chemistry has prepared mitocholide, or if none is available that you have a spare heart and lungs. Any will do, monkey or a set from medbay. | ||
* Ensure that all external damage is treated as much as possible. | *Preferably, stock the mitocholide or the spare organs in the OR you intend to use to conduct healing after revival. | ||
* It is recommended if the corpse has been dead longer than 10 minutes to cut off external limbs prior to revival to help prevent massive toxin damage from necrosis, slime people are capable of regrowing their limbs. | *Ensure that all external damage is treated as much as possible. | ||
* Prior to feeding the patient a pill of Strange Reagent, it is recommended to inject them with ten units of epinephrine and saline. Along with feeding them a mannitol pill & salbutamol pill. | *It is recommended if the corpse has been dead longer than 10 minutes to cut off external limbs prior to revival to help prevent massive toxin damage from necrosis, slime people are capable of regrowing their limbs. | ||
* Prior to revival you may also, though it is not required, fix any cases of internal bleeding that are present to make the revival process easier. | *Prior to feeding the patient a pill of Strange Reagent, it is recommended to inject them with ten units of epinephrine and saline. Along with feeding them a mannitol pill & salbutamol pill. | ||
* Ensure the patients water/blood level isn't drained before revival, and if it is too low give them water VIA IV or forcing them to drink it prior to revival or they will die at a rapid pace. | *Prior to revival you may also, though it is not required, fix any cases of internal bleeding that are present to make the revival process easier. | ||
* If the patient is suffering from severe toxin damage, feeding them pentetic acid or Charcoal before revival or defibbing them will aid in them simply dying post-revival. | *Ensure the patients water/blood level isn't drained before revival, and if it is too low give them water VIA IV or forcing them to drink it prior to revival or they will die at a rapid pace. | ||
* Feed them the pill and quickly toss them into a Body Scanner, printing the report to determine their post-revival status. If the resulting necrosis isn't too severe, place them in a cryotube to heal their damage. | *If the patient is suffering from severe toxin damage, feeding them pentetic acid or Charcoal before revival or defibbing them will aid in them simply dying post-revival. | ||
* Once healed, all necrosis and underlying conditions requiring surgery should be treated immediately. | *Feed them the pill and quickly toss them into a Body Scanner, printing the report to determine their post-revival status. If the resulting necrosis isn't too severe, place them in a cryotube to heal their damage. | ||
* If the patient dies at any point during treatment, revive them with a defibrillator occasionally keeping in mind the 5 minute timer. Doing so will allow you to continue to work on the body without risking more damage VIA Strange Reagent. | *Once healed, all necrosis and underlying conditions requiring surgery should be treated immediately. | ||
*If the patient dies at any point during treatment, revive them with a defibrillator occasionally keeping in mind the 5 minute timer. Doing so will allow you to continue to work on the body without risking more damage VIA Strange Reagent. | |||
===Vox [[File:VoxMSmall.png]]=== | ===Vox [[File:VoxMSmall.png]]=== | ||
* <b><font color=red> Ensure that Brute, Burn, and Genetic damage is below 150 combined before attempting.</font></b> | |||
* Ensure that Chemistry has prepared mitocholide, or if none is available that you have a spare heart and lungs. Any will do, monkey or a set from medbay. | *<b><font color="red"> Ensure that Brute, Burn, and Genetic damage is below 150 combined before attempting.</font></b> | ||
* Preferably, stock the mitocholide or the spare organs in the OR you intend to use to conduct healing after revival. | *Ensure that Chemistry has prepared mitocholide, or if none is available that you have a spare heart and lungs. Any will do, monkey or a set from medbay. | ||
* Ensure that all external damage is treated as much as possible. | *Preferably, stock the mitocholide or the spare organs in the OR you intend to use to conduct healing after revival. | ||
* Prior to feeding the patient a pill of Strange Reagent, it is recommended to inject them with ten units of epinephrine and saline. Along with feeding them a mannitol pill & salbutamol pill. | *Ensure that all external damage is treated as much as possible. | ||
* Prior to revival you may also, though it is not required, fix any fractures or cases of internal bleeding that are present to make the revival process easier. | *Prior to feeding the patient a pill of Strange Reagent, it is recommended to inject them with ten units of epinephrine and saline. Along with feeding them a mannitol pill & salbutamol pill. | ||
* Ensure the patients blood level isn't drained before revival, and if it is too low inject the appropriate blood type VIA IV Bag into them prior to revival or they will die at a rapid pace | *Prior to revival you may also, though it is not required, fix any fractures or cases of internal bleeding that are present to make the revival process easier. | ||
* If the patient is suffering from severe toxin damage, feeding them pentetic acid or Charcoal before revival or defibbing them will aid in them simply dying post-revival. | *Ensure the patients blood level isn't drained before revival, and if it is too low inject the appropriate blood type VIA IV Bag into them prior to revival or they will die at a rapid pace | ||
* Feed them the pill and quickly toss them into a Body Scanner, printing the report to determine their post-revival status. If the resulting necrosis isn't too severe, place them in a cryotube to heal their damage. | *If the patient is suffering from severe toxin damage, feeding them pentetic acid or Charcoal before revival or defibbing them will aid in them simply dying post-revival. | ||
* Once healed, all necrosis and underlying conditions requiring surgery should be treated immediately. | *Feed them the pill and quickly toss them into a Body Scanner, printing the report to determine their post-revival status. If the resulting necrosis isn't too severe, place them in a cryotube to heal their damage. | ||
* If the patient dies at any point during treatment, revive them with a defibrillator occasionally keeping in mind the 5 minute timer. Doing so will allow you to continue to work on the body without risking more damage VIA Strange Reagent. | *Once healed, all necrosis and underlying conditions requiring surgery should be treated immediately. | ||
*If the patient dies at any point during treatment, revive them with a defibrillator occasionally keeping in mind the 5 minute timer. Doing so will allow you to continue to work on the body without risking more damage VIA Strange Reagent. | |||
==Advanced & Race Specific Cloning== | ==Advanced & Race Specific Cloning== | ||
Строка 100: | Строка 102: | ||
===Plasmamen [[File:PlasmamanM.png|32px]]=== | ===Plasmamen [[File:PlasmamanM.png|32px]]=== | ||
* Make sure you have their suit and plasmatank ready! | *Make sure you have their suit and plasmatank ready! | ||
* Have a fire extinguisher, and a defibrillator handy. | *Have a fire extinguisher, and a defibrillator handy. | ||
* Once they start cloning they'll quickly burn to death, let them die. | *Once they start cloning they'll quickly burn to death, let them die. | ||
* Eject them from the cloner, extinguish the body and then apply a defibrillator. | *Eject them from the cloner, extinguish the body and then apply a defibrillator. | ||
* You may need to apply synthflesh, or silver sulfidiazine prior to defibrillation. | *You may need to apply synthflesh, or silver sulfidiazine prior to defibrillation. | ||
* Stick them in a cryotube afterwards. | *Stick them in a cryotube afterwards. | ||
===Vox & Slime People [[File:VoxMSmall.png]] [[File:SlimeMSmall.png]]=== | ===Vox & Slime People [[File:VoxMSmall.png]] [[File:SlimeMSmall.png]]=== | ||
* Get a humanized monkey from genetics. | *Get a humanized monkey from genetics. | ||
* Make sure to scan the dead body's UE in genetics and save it. (Optional) | *Make sure to scan the dead body's UE in genetics and save it. (Optional) | ||
* Have a surgeon transplant the dead body's brain into the human-monkey's body. | *Have a surgeon transplant the dead body's brain into the human-monkey's body. | ||
* Defib the newly transplanted body. | *Defib the newly transplanted body. | ||
* Transfer the UE of the old body to the new one. (Optional) | *Transfer the UE of the old body to the new one. (Optional) | ||
===Advanced Cloning=== | ===Advanced Cloning=== | ||
Строка 119: | Строка 121: | ||
Some bodies will require special attention if they have been husked, or turned into a skeleton. If a body has been husked by a changeling or skeletonized, are unscannable, and the morgue lights show up as purple or green please abide by the following procedure. | Some bodies will require special attention if they have been husked, or turned into a skeleton. If a body has been husked by a changeling or skeletonized, are unscannable, and the morgue lights show up as purple or green please abide by the following procedure. | ||
* Get genetics to make a humanized monkey. | *Get genetics to make a humanized monkey. | ||
* Using a circular saw, target the head area with HELP intent. | *Using a circular saw, target the head area with HELP intent. | ||
* Saw of the humanized monkey's head, and the cadaver's head. | *Saw of the humanized monkey's head, and the cadaver's head. | ||
* Put the skeleton's or husked body's head on the humanized monkey. | *Put the skeleton's or husked body's head on the humanized monkey. | ||
* The body should now be able to be scanned in, follow basic cloning procedure. | *The body should now be able to be scanned in, follow basic cloning procedure. | ||
===Morgue Lights and YOU!=== | ===Morgue Lights and YOU!=== | ||
Строка 134: | Строка 136: | ||
|+ | |+ | ||
|- | |- | ||
! Color !! Sprite !! Meaning | !Color!!Sprite!!Meaning | ||
|- bgcolor=#aaaaaa | |- bgcolor="#aaaaaa" | ||
| width=30 bgcolor=gray | Gray | | width="30" bgcolor="gray" |Gray | ||
| width=30 bgcolor=gray | [[File:Morgue1.png]] | | width="30" bgcolor="gray" |[[File:Morgue1.png]] | ||
| There is nothing inside the tray. | |There is nothing inside the tray. | ||
|- bgcolor=#ffaaaa | |- bgcolor="#ffaaaa" | ||
| width=30 bgcolor=red | <font color=white>Red</font> | | width="30" bgcolor="red" |<font color="white">Red</font> | ||
| width=30 bgcolor=red | [[File:Morgue2.png]] | | width="30" bgcolor="red" |[[File:Morgue2.png]] | ||
| The body is permenantly unclonable. (i.e: Player left server, Player already cloned, Player rejoined as NPC .ect) | |The body is permenantly unclonable. (i.e: Player left server, Player already cloned, Player rejoined as NPC .ect) | ||
|- bgcolor=#aaffaa | |- bgcolor="#aaffaa" | ||
| width=30 bgcolor=green | <font color=white>Green</font> | | width="30" bgcolor="green" |<font color="white">Green</font> | ||
| width=30 bgcolor=green | [[File:Morgue3.png]] | | width="30" bgcolor="green" |[[File:Morgue3.png]] | ||
| The body has a spirit inside of it, and is revivable. | |The body has a spirit inside of it, and is revivable. | ||
|- bgcolor=#EABD76 | |- bgcolor="#EABD76" | ||
| width=30 bgcolor=orange | Orange | | width="30" bgcolor="orange" |Orange | ||
| width=30 bgcolor=orange | [[File:Morgue4.png]] | | width="30" bgcolor="orange" |[[File:Morgue4.png]] | ||
| There is something inside the tray, but it's not a body. | |There is something inside the tray, but it's not a body. | ||
|- bgcolor=#C9A6D9 | |- bgcolor="#C9A6D9" | ||
| width=30 bgcolor=purple | <font color=white>Purple</font> | | width="30" bgcolor="purple" |<font color="white">Purple</font> | ||
| width=30 bgcolor=purple | [[File:Morgue5.png]] | | width="30" bgcolor="purple" |[[File:Morgue5.png]] | ||
| Either the body has a spirit but it isn't in the body, or it's uncloneable due to being a skeleton, or husked. | |Either the body has a spirit but it isn't in the body, or it's uncloneable due to being a skeleton, or husked. | ||
|} | |} | ||
Строка 163: | Строка 165: | ||
==Autopsy Surgery== | ==Autopsy Surgery== | ||
* [[File:Sterilemask.png]] Make sure you're wearing a sterile mask so you don't turn the morgue into a vomitorium. | *[[File:Sterilemask.png]] Make sure you're wearing a sterile mask so you don't turn the morgue into a vomitorium. | ||
* [[File:Surgery.png]] Place the cadaver onto the operating table. | *[[File:Surgery.png]] Place the cadaver onto the operating table. | ||
* [[File:Healthanalyzer.png]] Scan the cadaver with a Health Analyer to find the locations of any injuries. | *[[File:Healthanalyzer.png]] Scan the cadaver with a Health Analyer to find the locations of any injuries. | ||
* [[File:Damage_zone.png]] Aim for the affected areas in the Damage Zone. | *[[File:Damage_zone.png]] Aim for the affected areas in the Damage Zone. | ||
* [[File:Autopsy scanner.png]] Use the autopsy scanner to scan all affected areas. | *[[File:Autopsy scanner.png]] Use the autopsy scanner to scan all affected areas. | ||
===Autopsy Reports=== | ===Autopsy Reports=== | ||
Строка 175: | Строка 177: | ||
Every report that the autopsy scanner generates will include specific information about the cadaver. | Every report that the autopsy scanner generates will include specific information about the cadaver. | ||
* The time of death. | *The time of death. | ||
* Any injuries sustained, as well as their cause. | *Any injuries sustained, as well as their cause. | ||
* A toxicology report, stating what reagents the cadaver had in it. | *A toxicology report, stating what reagents the cadaver had in it. | ||
You are also free to write in some extra details on the autopsy report, such as... | You are also free to write in some extra details on the autopsy report, such as... | ||
* What cause of death is if not already listed. | *What cause of death is if not already listed. | ||
* Who the person was that preformed the autopsy. | *Who the person was that preformed the autopsy. | ||
* If the body was cloned or borged. | *If the body was cloned or borged. | ||
* Who brought in the cadaver. | *Who brought in the cadaver. | ||
* Your signature. | *Your signature. | ||
After completing your notes make a copy of the report using a photocopier, file one in the morgue's autopsy reports cabinet and deliver the other to security if there's anything suspicious on the report. | After completing your notes make a copy of the report using a photocopier, file one in the morgue's autopsy reports cabinet and deliver the other to security if there's anything suspicious on the report. | ||
Строка 195: | Строка 197: | ||
====Decapitation==== | ====Decapitation==== | ||
The cadaver has had its head removed before other injuries could cause death. | The cadaver has had its head removed before other injuries could cause death. | ||
* Health scans reveal damages on the cadaver do not add up to 200 or over. | |||
* There is no head. | *Health scans reveal damages on the cadaver do not add up to 200 or over. | ||
* Autopsy Scanner reveals that you cannot scan that spot. | *There is no head. | ||
*Autopsy Scanner reveals that you cannot scan that spot. | |||
====De-Braining==== | ====De-Braining==== | ||
The cadaver has had its brain removed while they were still alive. | The cadaver has had its brain removed while they were still alive. | ||
* Visual examination states that they have no brain. | |||
* Skull has already been cut into during an autopsy attempt. | *Visual examination states that they have no brain. | ||
*Skull has already been cut into during an autopsy attempt. | |||
====Burst Appendix==== | ====Burst Appendix==== | ||
The appendix has burst within the body, causes sepsis and eventually death. Often by choking on one's own vomit. | The appendix has burst within the body, causes sepsis and eventually death. Often by choking on one's own vomit. | ||
* Toxin damage with no toxins showing up in system. | |||
* Minor brute damage to the groin region. | *Toxin damage with no toxins showing up in system. | ||
* Heavy suffocation damage. | *Minor brute damage to the groin region. | ||
* Body was located buried in vomit. | *Heavy suffocation damage. | ||
*Body was located buried in vomit. | |||
====Suicide==== | ====Suicide==== | ||
The cadaver had bitten off their own tongue, overflow of blood would have entered their lungs, causing drowning in their own fluids. | The cadaver had bitten off their own tongue, overflow of blood would have entered their lungs, causing drowning in their own fluids. | ||
* Visual examination states that the individual has killed themselves. | |||
* Severe suffocation damage. | *Visual examination states that the individual has killed themselves. | ||
*Severe suffocation damage. | |||
====Bleeding Out==== | ====Bleeding Out==== | ||
The cadaver had gone into shock and passed away due to heavy blood loss from either internal or external wounds. | The cadaver had gone into shock and passed away due to heavy blood loss from either internal or external wounds. | ||
* Body appears pale. | |||
* A Health Analyzer scan shows that their blood has fallen to dangerously low levels. | *Body appears pale. | ||
* A Health Analyzer scan reveals that their blood percentage is low. | *A Health Analyzer scan shows that their blood has fallen to dangerously low levels. | ||
* Suffocation damage. | *A Health Analyzer scan reveals that their blood percentage is low. | ||
* Placing the body within the Body Scanner will show locations of internal bleeders. | *Suffocation damage. | ||
*Placing the body within the Body Scanner will show locations of internal bleeders. | |||
==Malpractice== | ==Malpractice== | ||
Строка 229: | Строка 236: | ||
===Surgery Mishaps=== | ===Surgery Mishaps=== | ||
Mistakes caused by a surgeon. Any tool mishaps will show up on the autopsy report, however performing surgery in an non-sterile environment will cause the surgery location to become infected with sepsis. | Mistakes caused by a surgeon. Any tool mishaps will show up on the autopsy report, however performing surgery in an non-sterile environment will cause the surgery location to become infected with sepsis. | ||
* Infection shows up on a Health Analyzer Scan. | |||
* Cadaver had undergone surgery before death. | *Infection shows up on a Health Analyzer Scan. | ||
*Cadaver had undergone surgery before death. | |||
===Blood Rejection=== | ===Blood Rejection=== | ||
Individual was given an incompatible blood type that their body proceeded to reject. | Individual was given an incompatible blood type that their body proceeded to reject. | ||
* Toxin damage with no clear source. | |||
* Suffocation with no clear source. | *Toxin damage with no clear source. | ||
* Cadaver had received a blood transfusion before death. | *Suffocation with no clear source. | ||
*Cadaver had received a blood transfusion before death. | |||
===Improper Transport=== | ===Improper Transport=== | ||
Individual was not transported properly during medical treatment, which resulted in further injury. | Individual was not transported properly during medical treatment, which resulted in further injury. | ||
* Does not show up on any scans. | |||
* Low percentage of blood. | *Does not show up on any scans. | ||
* Best indicator is large trails of blood where the cadaver had previously been. | *Low percentage of blood. | ||
*Best indicator is large trails of blood where the cadaver had previously been. | |||
===Medication Overdose=== | ===Medication Overdose=== | ||
Someone had given the patient to much of a healing medication, which resulted in overdose. | Someone had given the patient to much of a healing medication, which resulted in overdose. | ||
* Heavy toxin damage. | |||
* Toxin report shows no harmful chemicals in the system. | *Heavy toxin damage. | ||
* Using an upgraded health scanner will show amounts of chemicals in the blood stream. | *Toxin report shows no harmful chemicals in the system. | ||
*Using an upgraded health scanner will show amounts of chemicals in the blood stream. | |||
[[Category:Guides]] | [[Category:Guides]] |
Версия от 09:40, 8 декабря 2020
Значит, вы решили поиграться с мертвецами, не так ли? К счастью для вас, такой чести может удостоиться не только патологоанатом!
Это руководство охватывает все основные операции с трупами, - от клонирования до аутопсий.
Стандартные процедуры
В первую очередь запомните, что мертвые пациенты это все еще игроки, поэтому не мнитесь на одном месте и приступите к клонированию как можно скорее, поскольку это - приоритетная задача. Никогда не киборгизируйте пациента, который этого явно не желает, так как это технически является убийством (напомним, что пациент находится в состоянии клинической смерти), а сам игрок явно не обрадуется тому, что вместо обычного отыгрыша в своем стиле вы насильно обрекаете его быть привязанным на служение ИИ. Обратитесь к разделу расовых различий в руководстве по медицине, и как только у вас появится свободное время, каждый мертвый пациент должен быть либо клонирован, либо определен в морг.
Сканирование
Если вы будете врачом, то клонирование обязательно будет одним из главных аспектов вашей работы. Воскрешение людей - едва ли не самая важная задача медицинского отдела, а потому знание всех тонкостей и механик клонирования чрезвычайно важно для докторов.
Для сканирования пациента, будь то мертвого или живого, необходимо, чтобы присутствовал мозг. Мартышек, обезглавленных трупов, скелетов и высушенные тела нельзя просканировать ни при каких обстоятельствах.
- Сперва попытайтесь вернуть пациента к жизни посредством дефибрилляции.
- Если не получилось, поместите пациента в сканер клонирования.
- Файл:Cloning console.gif Воспользуйтесь консолью сканирования и нажмите "Scan".
При сканировании трупа вы можете получить одно из следующих сообщений:
Subject successfully scanned! - Тело успешно просканировано и готово к клонированию.
Subject already getting cloned. - Тело уже клонировано. Никаких дальнейших действий не требуется
Subject already in database. - Тело уже просканировано и может быть клонировано через вкладку записей View Records.
Error: Subject's brain is not responding. Further attempts after a short delay may succeed. - Тело не может быть клонировано. Это не связанно с тем, что тело мертво, или с тем что игрока нет в теле. Возможно, стоит попробовать просканировать ещё раз в ближайшее время.
Error: No brain detected in subject. - У тела отсутствует голова или мозг. Безголовые и безмозговые тела не могут быть проскакиваны.
Error: Xenomorphs are not scannable. - Тело принадлежит ксеноморфу. Ксеноморфы не могут быть проскакиваны.
Error: Subject species is not scannable. - Тело принадлежит обезьяне, форве, или другим существам, которые не могут быть клонированы.
Error: Vox/Slime People are not scannable. - The body is a Vox or Slime Person, which are unable to be cloned and must be revived by other means.
Error: Subject has committed suicide and is not scannable. - The body is a victim of suicide, suicides are unable to be cloned or revived.
Error: Subject has incompatible genetic mutations. - The body has been absorbed by a changeling and cannot be scanned unless the cloning machine is upgraded, a brain transplant is required for revival.
Initialization Failure. - The player who you are trying to clone is currently alive or has disconnected from the game.
Cloning
Once the person has been successfully scanned in, you can start the cloning process, a single clone costs 150 biomass. If the cloning tube has no biomass you can create some more by mixing blood with Cryoxadone.
- Hit View Records on the cloning console, followed by the name of the person you're cloning.
- Hit "Clone", and the process will begin!
- Cloning takes approximately two minutes to complete.
Notes About Cloning
- All clones will have 60 genetic damage by default, this can be fixed by placing them in cryo.
- All clones will suffer from severe brain damage by default, and will require Mannitol.
- Some clones may suffer from genetic disabilities and will require Mutadone.
- Some players when cloned will optionally choose to suffer from Clone Memory Disorder.
- Clones can be ejected early by toggling APC power, or by using an ID on the cloning tube.
- You can only manually eject a clone using an ID when they're over 60% cloned, or more.
- Ejected clones will require longer time in cryo.
Once a body has been cloned, or deemed uncloneable it should be placed in a body bag and put in a morgue tray.
Advanced & Race Specific Revival
Some species are impossible to clone, and once the defibrillator limit of 5 minutes passes requires special means of revival via the use of Strange Reagent or the Advanced & Race Specific Cloning methods described below. Strange Reagent is a medicine that is usually in the chemical fridge or easily made if it isn't. Generally, it is recommended that this method be followed first as many players prefer it from an OOC and IC standpoint. This method, while effective, is dangerous for the patient if not done correctly. Though if done correctly is fairly simple provided you do the necessary preparations and should pose no issue. The main thing to note before attempting this is to ensure that Brute, Burn, and Genetic damage total under 150 COMBINED or you will gib the corpse you are attempting to revive. When Strange Reagent is administered, it will cause 50 genetic damage, a random amount of brute, burn, or toxin damage, as well as (usually) randomly afflicting limbs and organs with necrosis.
Be aware that while Strange Reagent does revive patients, all pre-existing conditions exist and will need to be treated.
Slime People Файл:SlimeMSmall.png
- Ensure that Brute, Burn, and Genetic damage is below 150 combined before attempting.
- Ensure that Chemistry has prepared mitocholide, or if none is available that you have a spare heart and lungs. Any will do, monkey or a set from medbay.
- Preferably, stock the mitocholide or the spare organs in the OR you intend to use to conduct healing after revival.
- Ensure that all external damage is treated as much as possible.
- It is recommended if the corpse has been dead longer than 10 minutes to cut off external limbs prior to revival to help prevent massive toxin damage from necrosis, slime people are capable of regrowing their limbs.
- Prior to feeding the patient a pill of Strange Reagent, it is recommended to inject them with ten units of epinephrine and saline. Along with feeding them a mannitol pill & salbutamol pill.
- Prior to revival you may also, though it is not required, fix any cases of internal bleeding that are present to make the revival process easier.
- Ensure the patients water/blood level isn't drained before revival, and if it is too low give them water VIA IV or forcing them to drink it prior to revival or they will die at a rapid pace.
- If the patient is suffering from severe toxin damage, feeding them pentetic acid or Charcoal before revival or defibbing them will aid in them simply dying post-revival.
- Feed them the pill and quickly toss them into a Body Scanner, printing the report to determine their post-revival status. If the resulting necrosis isn't too severe, place them in a cryotube to heal their damage.
- Once healed, all necrosis and underlying conditions requiring surgery should be treated immediately.
- If the patient dies at any point during treatment, revive them with a defibrillator occasionally keeping in mind the 5 minute timer. Doing so will allow you to continue to work on the body without risking more damage VIA Strange Reagent.
Vox Файл:VoxMSmall.png
- Ensure that Brute, Burn, and Genetic damage is below 150 combined before attempting.
- Ensure that Chemistry has prepared mitocholide, or if none is available that you have a spare heart and lungs. Any will do, monkey or a set from medbay.
- Preferably, stock the mitocholide or the spare organs in the OR you intend to use to conduct healing after revival.
- Ensure that all external damage is treated as much as possible.
- Prior to feeding the patient a pill of Strange Reagent, it is recommended to inject them with ten units of epinephrine and saline. Along with feeding them a mannitol pill & salbutamol pill.
- Prior to revival you may also, though it is not required, fix any fractures or cases of internal bleeding that are present to make the revival process easier.
- Ensure the patients blood level isn't drained before revival, and if it is too low inject the appropriate blood type VIA IV Bag into them prior to revival or they will die at a rapid pace
- If the patient is suffering from severe toxin damage, feeding them pentetic acid or Charcoal before revival or defibbing them will aid in them simply dying post-revival.
- Feed them the pill and quickly toss them into a Body Scanner, printing the report to determine their post-revival status. If the resulting necrosis isn't too severe, place them in a cryotube to heal their damage.
- Once healed, all necrosis and underlying conditions requiring surgery should be treated immediately.
- If the patient dies at any point during treatment, revive them with a defibrillator occasionally keeping in mind the 5 minute timer. Doing so will allow you to continue to work on the body without risking more damage VIA Strange Reagent.
Advanced & Race Specific Cloning
Some species require special considerations when brought in for cloning. Plasmamen for instance will burst into flames before cloning is finished, and Vox and Slime People will simply be rejected by the cloning scanner.
Plasmamen
- Make sure you have their suit and plasmatank ready!
- Have a fire extinguisher, and a defibrillator handy.
- Once they start cloning they'll quickly burn to death, let them die.
- Eject them from the cloner, extinguish the body and then apply a defibrillator.
- You may need to apply synthflesh, or silver sulfidiazine prior to defibrillation.
- Stick them in a cryotube afterwards.
Vox & Slime People Файл:VoxMSmall.png Файл:SlimeMSmall.png
- Get a humanized monkey from genetics.
- Make sure to scan the dead body's UE in genetics and save it. (Optional)
- Have a surgeon transplant the dead body's brain into the human-monkey's body.
- Defib the newly transplanted body.
- Transfer the UE of the old body to the new one. (Optional)
Advanced Cloning
Some bodies will require special attention if they have been husked, or turned into a skeleton. If a body has been husked by a changeling or skeletonized, are unscannable, and the morgue lights show up as purple or green please abide by the following procedure.
- Get genetics to make a humanized monkey.
- Using a circular saw, target the head area with HELP intent.
- Saw of the humanized monkey's head, and the cadaver's head.
- Put the skeleton's or husked body's head on the humanized monkey.
- The body should now be able to be scanned in, follow basic cloning procedure.
Morgue Lights and YOU!
Once the body has been cloned - or simply couldn't be scanned in - take it to the morgue and pay attention to the lights.
The lights on the morgue trays will display different colours, depending on the state of the body.
Performing Autopsies
Every body that enters the morgue should be autopsied at one point or another, and it is the sole responsibility of either the Chief Medical Officer or Coroner to ensure all bodies have an autopsy performed.
Autopsy Surgery
- Make sure you're wearing a sterile mask so you don't turn the morgue into a vomitorium.
- Файл:Surgery.png Place the cadaver onto the operating table.
- Файл:Healthanalyzer.png Scan the cadaver with a Health Analyer to find the locations of any injuries.
- Aim for the affected areas in the Damage Zone.
- Use the autopsy scanner to scan all affected areas.
Autopsy Reports
Right clicking on the Autopsy Scanner will let you print out an autopsy report. Review the report and optionally attach a picture of the body using your camera, if anything suspicious shows up on the report you should alert the detective or security.
Every report that the autopsy scanner generates will include specific information about the cadaver.
- The time of death.
- Any injuries sustained, as well as their cause.
- A toxicology report, stating what reagents the cadaver had in it.
You are also free to write in some extra details on the autopsy report, such as...
- What cause of death is if not already listed.
- Who the person was that preformed the autopsy.
- If the body was cloned or borged.
- Who brought in the cadaver.
- Your signature.
After completing your notes make a copy of the report using a photocopier, file one in the morgue's autopsy reports cabinet and deliver the other to security if there's anything suspicious on the report.
Causes of Death
Oftentimes cause of death is not clear from the autopsy report. These require a little more digging and investigation to find out the truth, and experience as a Medical Doctor will help out greatly.
Decapitation
The cadaver has had its head removed before other injuries could cause death.
- Health scans reveal damages on the cadaver do not add up to 200 or over.
- There is no head.
- Autopsy Scanner reveals that you cannot scan that spot.
De-Braining
The cadaver has had its brain removed while they were still alive.
- Visual examination states that they have no brain.
- Skull has already been cut into during an autopsy attempt.
Burst Appendix
The appendix has burst within the body, causes sepsis and eventually death. Often by choking on one's own vomit.
- Toxin damage with no toxins showing up in system.
- Minor brute damage to the groin region.
- Heavy suffocation damage.
- Body was located buried in vomit.
Suicide
The cadaver had bitten off their own tongue, overflow of blood would have entered their lungs, causing drowning in their own fluids.
- Visual examination states that the individual has killed themselves.
- Severe suffocation damage.
Bleeding Out
The cadaver had gone into shock and passed away due to heavy blood loss from either internal or external wounds.
- Body appears pale.
- A Health Analyzer scan shows that their blood has fallen to dangerously low levels.
- A Health Analyzer scan reveals that their blood percentage is low.
- Suffocation damage.
- Placing the body within the Body Scanner will show locations of internal bleeders.
Malpractice
Anything resulting in death caused by a doctor attempting to treat the patient is considered to be malpractice. Some of these are not great enough to cause death on it's own, but can play in as contributing factors.
Surgery Mishaps
Mistakes caused by a surgeon. Any tool mishaps will show up on the autopsy report, however performing surgery in an non-sterile environment will cause the surgery location to become infected with sepsis.
- Infection shows up on a Health Analyzer Scan.
- Cadaver had undergone surgery before death.
Blood Rejection
Individual was given an incompatible blood type that their body proceeded to reject.
- Toxin damage with no clear source.
- Suffocation with no clear source.
- Cadaver had received a blood transfusion before death.
Improper Transport
Individual was not transported properly during medical treatment, which resulted in further injury.
- Does not show up on any scans.
- Low percentage of blood.
- Best indicator is large trails of blood where the cadaver had previously been.
Medication Overdose
Someone had given the patient to much of a healing medication, which resulted in overdose.
- Heavy toxin damage.
- Toxin report shows no harmful chemicals in the system.
- Using an upgraded health scanner will show amounts of chemicals in the blood stream.