Шаблон:HereticTable: различия между версиями

м padding, T9
Ende
 
(не показаны 2 промежуточные версии этого же участника)
Строка 21: Строка 21:
| SColor = Civilian
| SColor = Civilian
| Name = Cloak of Shadow
| Name = Cloak of Shadow
| RuName = Острие
| RuName = Плащ тени
| Image = Cloak_of_Shadows.png
| Image = Cloak_of_Shadows.png
| Desc = Grants you the spell Cloak of Shadow, which will conceal your identity in an obvious purple smoke, making you move faster but interact slower. Requires a focus to cast.
| Desc = Grants you the spell Cloak of Shadow, which will conceal your identity in an obvious purple smoke, making you move faster but interact slower. Requires a focus to cast.
Строка 105: Строка 105:
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Wizard
| SColor = Special
| Name = The Eternal Gate
| Name = Eternal Gate
| RuName = Вечные врата
| RuName = Вечные врата
| Image = Cosmic_Blade.gif
| Image = Cosmic_Blade.gif
Строка 163: Строка 163:
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Wizard
| SColor = Special
| Name = Grasp of Cosmos
| Name = Grasp of Cosmos
| RuName = Хватка космоса
| RuName = Хватка космоса
Строка 171: Строка 171:
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{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Cosmic and Ash ways
| Name = Cosmic and Ash ways
| RuName = Пути космоса и пепла
| RuName = Пути космоса и пепла
Строка 185: Строка 184:
| Desc = A short-duration jaunt spell that makes you immaterial and pass through walls, allowing you to path roughly six tiles.
| Desc = A short-duration jaunt spell that makes you immaterial and pass through walls, allowing you to path roughly six tiles.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Ashen Eyes
| Name = Ashen Eyes
| RuName = Пепельные глаза
| RuName = Пепельные глаза
Строка 199: Строка 197:
| Desc = Grants "Smile of the moon", a ranged spell that mutes, blinds, and deafens your victim for a duration based on their sanity.
| Desc = Grants "Smile of the moon", a ranged spell that mutes, blinds, and deafens your victim for a duration based on their sanity.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Mind Gate
| Name = Mind Gate
| RuName = Врата разума
| RuName = Врата разума
Строка 213: Строка 210:
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Flesh and Lock ways
| Name = Flesh and Lock ways
| RuName = Пути плоти и замка
| RuName = Пути плоти и замка
Строка 227: Строка 223:
| Desc = Transmute a poppy and a corpse into a Voiceless Death - a mute ghoul with 50 HP. Limit of two at a time.
| Desc = Transmute a poppy and a corpse into a Voiceless Death - a mute ghoul with 50 HP. Limit of two at a time.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Void Cloak
| Name = Void Cloak
| RuName = Мантия пустоты
| RuName = Мантия пустоты
Строка 241: Строка 236:
| Desc = You no longer need to breathe, and become immune to cold temperatures. You can still take damage from lack of pressure.
| Desc = You no longer need to breathe, and become immune to cold temperatures. You can still take damage from lack of pressure.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Shattered Ritual
| Name = Shattered Ritual
| RuName = Раздробленный ритуал
| RuName = Раздробленный ритуал
Строка 255: Строка 249:
| Desc = Being attacked while wielding a Heretic Blade in either hand will deliver a free, instant counterattack to the attacker. This effect can only trigger once every 20 seconds.
| Desc = Being attacked while wielding a Heretic Blade in either hand will deliver a free, instant counterattack to the attacker. This effect can only trigger once every 20 seconds.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Armorer’s Ritual
| Name = Armorer’s Ritual
| RuName = Ритуал бронника
| RuName = Ритуал бронника
Строка 269: Строка 262:
| Desc = You slowly heal and gain passive resistance to baton knockdown while standing on rusted tiles. In addition, you gain the ability to cast Pulse of Entropy, transmuting 10 sheets of iron to rust the surrounding area.
| Desc = You slowly heal and gain passive resistance to baton knockdown while standing on rusted tiles. In addition, you gain the ability to cast Pulse of Entropy, transmuting 10 sheets of iron to rust the surrounding area.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Indigo
| Name = Priest's Ritual
| Name = Priest's Ritual
| RuName = Ритуал жреца
| RuName = Ритуал жреца
Строка 277: Строка 269:
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Wizard
| SColor = Special
| Name = Cosmic Rune
| Name = Cosmic Rune
| RuName = Космическая руна
| RuName = Космическая руна
Строка 287: Строка 279:
{{HereticSkill
{{HereticSkill
| SColor = Gray
| SColor = Gray
| Name = Nightwatcher's Secret
| Name = Mark of Ash
| RuName = Секрет стража ночи
| RuName = Метка пепла
| Image = Ash_blade.gif
| Image = Mark_of_Ash.png
| Desc = Follow the ashen path. Transmute a knife with a match for an ashen blade. Limit of three at a time.
| Desc = Ваш '''Grasp''' накладывает метку пепла при попадании. Удар по помеченной цели нанесет урон выносливости и подожжет. Горение перекидывается на других людей, становясь немного сильнее с каждым разом.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Blue
| SColor = Blue
| Name = Moonlight Troupe
| Name = Mark of Moon
| RuName = Лунная труппа
| RuName = Метка луны
| Image = Moon_Blade.gif
| Image = Mark_of_Moon.png
| Desc = Follow the path of moon. Transmute a knife and two metal sheets into a lunar blade. Limit of three at a time.
| Desc = Ваш '''Grasp''' накладывает метку луны при попадании. Помеченные цели будут пацифицированы. При ударе по ним эффект спадет, но наложится ошеломление.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Yellow
| Name = A Steward's Secret
| Name = Mark of Lock
| RuName = Секрет стюарда
| RuName = Метка замка
| Image = Key_Blade.png
| Image = Mark_of_Lock.png
| Desc = Follow the path of lock. Transmute a knife and a crowbar into a key blade. It functions as a fast crowbar. Limit of three at a time.
| Desc = Ваш '''Grasp''' накладывает метку замка при попадании. Удар по помеченной цели лишит её всех доступов, даже к общим техническим тоннелям.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Red
| SColor = Red
| Name = Principle of Hunger
| Name = Mark of Flesh
| RuName = Принцип голода
| RuName = Метка плоти
| Image = Flesh_Blade.gif
| Image = Mark_of_Flesh.png
| Desc = Follow the flesh path. Transmute a knife and a pool of blood into a flesh blade. Limit of four at a time.
| Desc = Ваш '''Grasp''' накладывает метку плоти при попадании. Удар по помеченной цели вызовет у нее обильное кровотечение.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Black
| SColor = Black
| Name = Glimmer of Winter
| Name = Mark of Void
| RuName = Мерцание зимы
| RuName = Метка пустоты
| Image = Void_Blade.gif
| Image = Mark_of_Void.png
| Desc = Follow the void path. Transmute a knife in a sub-zero temperature into a void blade. Limit of three at a time.
| Desc = Ваш '''Grasp''' накладывает метку пустоты при попадании. Удар по помеченной цели значительно снизит температуру её тела.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Misc
| SColor = Misc
| Name = The Cutting Edge
| Name = Mark of the Blade
| RuName = Острие
| RuName = Метка лезвия
| Image = Sundered_Blade.png
| Image = Mark_of_the_Blade.png
| Desc = Follow the path of blades. Transmute a knife with one bar of silver or titanium into a sundered blade. Limit of five at a time.
| Desc = Ваш '''Grasp''' накладывает метку лезвия при попадании. Помеченные цели будут заперты на время эффекта в пределах комнаты, где была наложена метка. Удар по цели уберет эффект, но даст вам кружащийся нож, что может отразить одну атаку.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Lavaland
| SColor = Lavaland
| Name = Blacksmith's Tale
| Name = Mark of Rust
| RuName = Предание кузнеца
| RuName = Метка порчи
| Image = Rust_Blade.gif
| Image = Mark_of_Rust.png
| Desc = Follow the rust path. Transmute a knife and a trash item into a rusty blade. Limit of three at a time.
| Desc = Ваш '''Grasp''' накладывает метку порчи при попадании. Удар по помеченной цели наложит ошеломление. К тому же, теперь ваши заклинания могут ржавить и уничтожать укрепленные стены и полы.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Wizard
| SColor = Special
| Name = The Eternal Gate
| Name = Mark of Cosmos
| RuName = Вечные врата
| RuName = Метка космоса
| Image = Cosmic_Blade.gif
| Image = Mark_of_Cosmos.png
| Desc = Follow the cosmic path. Transmute a knife and a sheet of plasma into a cosmic blade. Limit of three at a time.
| Desc = Ваш '''Grasp''' накладывает метку космоса при попадании. Удар по помеченной цели перенесет её обратно к Космическому Бриллианту, - месту наложения метки, и наложит паралич на 2 секунды.
}}
}}
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{{HereticSkill
{{HereticSkill
| SColor = Gray
| SColor = Civilian
| Name = Grasp of Ash
| Name = Ritual of Knowledge
| RuName = Хватка пепла
| RuName = Ритуал знаний
| Image = Grasp_of_Ash.png
| Image = Codex_Cicatrix_Open.gif
| Desc = Your Mansus Grasp now temporarily blinds your victim.
| Desc = You learn a special, one-time-only ritual that requires 4 different items, from various organs to candles to stun batons, in various quantities. Performing this ritual instantly grants you 4 knowledge points.
}}
}}
{{HereticSkill
</div><hr>
| SColor = Blue
| Name = Grasp of Lunacy
| RuName = Хватка помешательства
| Image = Grasp_of_Lunacy.png
| Desc = Your Mansus Grasp now causes your victim to hallucinate and hides your identity for a short duration.
}}
{{HereticSkill
| SColor = Yellow
| Name = Grasp of Lock
| RuName = Хватка замка
| Image = Grasp_of_Lock.png
| Desc = Your Mansus Grasp now allows you to access anything, from airlocks to consoles and even exosuits.
}}
{{HereticSkill
| SColor = Red
| Name = Grasp of Flesh
| RuName = Хватка плоти
| Image = Grasp_of_Flesh.png
| Desc = Your Mansus Grasp now raises the dead into ghouls, once per corpse. They will look like husks and have 25HP..
}}
{{HereticSkill
| SColor = Black
| Name = Grasp of Void
| RuName = Хватка пустоты
| Image = Grasp_of_Void.png
| Desc = Your Mansus Grasp now mutes your victim for 8 seconds and lowers their body temperature..
}}
{{HereticSkill
| SColor = Misc
| Name = Grasp of the Blade
| RuName = Хватка лезвия
| Image = Grasp_of_the_Blade.png
| Desc = Your Mansus Grasp deals additional damage and stuns your victim if they are lying down or facing away from you.
}}
{{HereticSkill
| SColor = Lavaland
| Name = Grasp of Rust
| RuName = Хватка порчи
| Image = Grasp_of_Rust.png
| Desc = Your Mansus Grasp now deal 500 damage to inorganic matter. Alt-click will rust surfaces or machines. Already rusted walls are destroyed.
}}
{{HereticSkill
| SColor = Wizard
| Name = Grasp of Cosmos
| RuName = Хватка космоса
| Image = Grasp_of_Cosmos.png
| Desc = Your Mansus Grasp now star-marks your victim and creates a cosmic field where you stand. Those with star marks can't enter cosmic fields.
}}
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{{HereticSkill
{{HereticSkill
| SColor = Gray
| SColor = Gray
| Name = Nightwatcher's Secret
| Name = Volcano Blast
| RuName = Секрет стража ночи
| RuName = Вулканический поток
| Image = Ash_blade.gif
| Image = Volcano_Blast.png
| Desc = Follow the ashen path. Transmute a knife with a match for an ashen blade. Limit of three at a time.
| Desc = Grants "Volcano Blast", a spell which, after a short channel, shoots off a beam of fire to a nearby target. The beam will bounce between targets not already burning, set anyone who walks over it on fire, and deal ticking stamina and fire damage. It will also slightly heal fire and stamina damage on yourself. If the beam bounces off of four targets, it will knockdown all nearby mobs.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Blue
| SColor = Blue
| Name = Moonlight Troupe
| Name = Moon Parade
| RuName = Лунная труппа
| RuName = Лунный парад
| Image = Moon_Blade.gif
| Image = Moon_Parade.png
| Desc = Follow the path of moon. Transmute a knife and two metal sheets into a lunar blade. Limit of three at a time.
| Desc = Grants "Lunar Parade", a spell which, after a short channel, sends a carnival forward, causing all victims in its path to join the parade and suffer from hallucinations.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Yellow
| Name = A Steward's Secret
| Name = Concierge's Rite
| RuName = Секрет стюарда
| RuName = Обряд консьержа
| Image = Key_Blade.png
| Image = Concierge's_Rite.png
| Desc = Follow the path of lock. Transmute a knife and a crowbar into a key blade. It functions as a fast crowbar. Limit of three at a time.
| Desc = Transmute a white crayon, a wooden plank, and a multitool to create a Labyrinth Handbook. You may use it on a distant tile to materialize a barricade for eight seconds that only you and people anti-magic can pass. It has three uses.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Red
| SColor = Red
| Name = Principle of Hunger
| Name = Knitting of Flesh
| RuName = Принцип голода
| RuName = Плетение плоти
| Image = Flesh_Blade.gif
| Image = Knitting_of_Flesh.png
| Desc = Follow the flesh path. Transmute a knife and a pool of blood into a flesh blade. Limit of four at a time.
| Desc = Grants "Knit Flesh", a multi-use spell. Using it on minions or organs will heal them slightly, and using it on Heathens will allow you to remove internal organs without requiring surgery or brute force. This works on living humans, but at a much slower speed.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Black
| SColor = Black
| Name = Glimmer of Winter
| Name = Void Conduit
| RuName = Мерцание зимы
| RuName = Проводник пустоты
| Image = Void_Blade.gif
| Image = Void_Conduit.png
| Desc = Follow the void path. Transmute a knife in a sub-zero temperature into a void blade. Limit of three at a time.
| Desc = Grants "Void Conduit", a spell which fires off a cone of ice in front of you. The cone will chill and damage any mobs hit, as well as freezing the floor. Best used in cold areas such as space, as room temperature is enough to thaw the floor almost instantly.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Misc
| SColor = Misc
| Name = The Cutting Edge
| Name = Realignment
| RuName = Острие
| RuName = Перераспределение
| Image = Sundered_Blade.png
| Image = Realignment.png
| Desc = Follow the path of blades. Transmute a knife with one bar of silver or titanium into a sundered blade. Limit of five at a time.
| Desc = Grants "Realignment", a spell which will rapidly regenerate stamina and remove stuns from you, but force you into pacifism until it expires. Has a short base cooldown, but consecutive uses will increase it.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Lavaland
| SColor = Lavaland
| Name = Blacksmith's Tale
| Name = Rust Construction
| RuName = Предание кузнеца
| RuName = Ржавое сооружение
| Image = Rust_Blade.gif
| Image = Rust_Construction.png
| Desc = Follow the rust path. Transmute a knife and a trash item into a rusty blade. Limit of three at a time.
| Desc = Grants "Rust Construction", a spell that allows you to point at a rusted floor to raise a strong wall of rust. Any mobs over the floor where the wall is raised will be damaged and thrown aside, including you (though you will not be damaged).
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Wizard
| SColor = Special
| Name = The Eternal Gate
| Name = Star Touch
| RuName = Вечные врата
| RuName = Звездное касание
| Image = Cosmic_Blade.gif
| Image = Star_Touch.png
| Desc = Follow the cosmic path. Transmute a knife and a sheet of plasma into a cosmic blade. Limit of three at a time.
| Desc = Grants "Star Touch", a spell that will star-mark your target, create a three-tile Cosmic Field barrier, and channel a beam towards your vctim, dealing burn and organ damage overtime until path is obstructed. If the victim is already star-marked, they will fall asleep for four seconds. Removes Cosmic Runes.
}}
}}
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{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Civilian
| Name = Key Keeper's Burden
| Name = Relentless Heartbeat
| RuName = Бремя хранителя ключей
| RuName = Неумолимое сердцебиение
| Image = Key_Keeper%27s_Burden.png
| Image = Heartbeat_of_Mansus.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Allows you to transmute a harebell, a book, and any jumpsuit while standing on a rune to reroll your sacrifice targets. This grants you five new sacrifice targets (not guaranteed to be different from your old ones, though). This will never give you targets that you've already sacrificed before or dead targets.
}}
</div>
{{HereticCommonTwinned
| Name = Eldritch Coin
| RuName = Потусторонняя монета
| Image = Eldritch_Coin.png
| Desc = Transmute a sheet of plasma, a diamond and eyes into an Eldritch Coin. The coin will open nearby airlocks if it lands on heads and bolt nearby airlocks (or unbolt bolted airlocks) if it lands on tails. Using it on an airlock consumes the coin and permanently opens the airlock (if it's not bolted). Attempting to flip or use the coin as a non-heretic will deal brute and/or burn damage, depending on the side it lands on.
| 2Name = Space Phase
| 2RuName = Пути космоса и пепла
| 2Image = Space_Phase.png
| 2Desc = Grants "Space Phase", a spell that allows you to move freely through space. You can only phase in and out when on a space tile or on tiles like lattices and catwalks.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Gray
| Name = Key Keeper's Burden
| Name = Mask of Madness
| RuName = Бремя хранителя ключей
| RuName = Пепельный переход
| Image = Key_Keeper%27s_Burden.png
| Image = Mask_of_Madness.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Transmute a mask, four candles, a stun baton, and a liver into a Mask of Madness. It deals stamina damage overtime and causes hallucinations to everyone around the wearer. Can be forced on a non believer to make him unable to take it off...
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Ash and Moon ways
| Name = Key Keeper's Burden
| RuName = Пути пепла и луны
| RuName = Бремя хранителя ключей
| Image = Knowledge_Ways.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Makes Mask of Madness or Moonlight Amulet available for purchase.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Blue
| Name = Key Keeper's Burden
| Name = Moonlight Amulet
| RuName = Бремя хранителя ключей
| RuName = Амулет лунного света
| Image = Key_Keeper%27s_Burden.png
| Image = Moonlight_Amulet_Knowledge.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Transmute two glass sheets, a tie, a pair of eyes, and a brain into a Moonlight Amulette. When used on a someone with low sanity, they will go berserk, attacking everyone; otherwise, it will decrease their mood.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Unfathomable Curio
| Name = Key Keeper's Burden
| RuName = Непостижимая диковинка
| RuName = Бремя хранителя ключей
| Image = Unfathomable_Curio.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Transmute 3 rods, a belt, and a brain into an Unfathomable Curio. This belt can hold knives and other ritual items. It veils you in a conspicuous aura that denies a hit, recharging very slowly out of combat. When examined, causes brain damage and blindness.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Yellow
| Name = Key Keeper's Burden
| Name = Burglar's Finesse
| RuName = Бремя хранителя ключей
| RuName = Искусство вора
| Image = Key_Keeper%27s_Burden.png
| Image = Burglar's_Finesse.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Burglar's Finesse", a single-target spell that steals a random item from your victim's backpack into your hand.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Wave of Desperation
| Name = Key Keeper's Burden
| RuName = Волна отчаяния
| RuName = Бремя хранителя ключей
| Image = Wave_of_Desperation.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Grants "Wave of Desperation", a spell which may only be cast while restrained, removing your restraints and knocking adjacent people down while also applying the effects of the Mansus Grasp on them. The stress caused by the use of this spell renders you unconscious 12 seconds after casting it.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Red
| Name = Key Keeper's Burden
| Name = Raw Ritual
| RuName = Бремя хранителя ключей
| RuName = Сырой ритуал
| Image = Key_Keeper%27s_Burden.png
| Image = Raw_Ritual.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Transmute eyes, a left arm and a pool of blood into a Raw Prophet. Raw prophets have x-ray vision, a long jaunt, and the ability to increase their vision range. They also can blind foes and create a telepathic network between you and any of your allies. They are weak and fragile, but every consecutive attack will deal increased damage.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Blood Siphon
| Name = Key Keeper's Burden
| RuName = Сифон крови
| RuName = Бремя хранителя ключей
| Image = Blood_Siphon.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Grants "Blood Siphon", a ranged spell that steals a bit of life from your target, healing your bruises and restoring blood. Additionally, you have a chance of transferring wounds you are experiencing to the target.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Black
| Name = Key Keeper's Burden
| Name = Void Phase
| RuName = Бремя хранителя ключей
| RuName = Переход пустоты
| Image = Key_Keeper%27s_Burden.png
| Image = Void_Phase.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Void Phase", a long range blink that allows you to instantly teleport to a targeted location. Teleporting causes AoE damage around you and your targeted location.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Carving Knife
| Name = Key Keeper's Burden
| RuName = Нож для резьбы
| RuName = Бремя хранителя ключей
| Image = Carving_Knife_Knowledge.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Transmute a knife, a glass shard and a piece of paper to create a Carving Knife. The knife, while also being a strong throwing weapon, allows you to create up to 3 carvings on the floor that have various effects on nonbelievers who walk over them. The runes are detailed later in this page.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Misc
| Name = Key Keeper's Burden
| Name = Stance of the Torn Champion
| RuName = Бремя хранителя ключей
| RuName = Танец меча
| Image = Key_Keeper%27s_Burden.png
| Image = Stance_of_the_Torn_Champion.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = You gain increased resistance to blood loss from wounds and complete immunity to having limbs dismembered. Additionally, when you fall below 50% of your maximum health, you gained increased resistance to receiving any wounds, and resistance to baton knockdown.
}}
}}
{{HereticSkill
{{HereticCommonTwinned
| SColor = Yellow
| Name = Lionhunter's Rifle
| Name = Key Keeper's Burden
| RuName = Ружье охотника на львов
| RuName = Бремя хранителя ключей
| Image = Lionhunter%27s_Rifle_Knowledge.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Transmute any ballistic weapon, such as an improvised pipegun, with hide from any animal, a piece of wood, and a camera to create a Lionhunter Rifle. This rifle has three shots and can be fired like a normal, albeit weak bolt-action rifle. However, you can click on distant targets to charge the projectile, firing a much more damaging and debilitating bullet that will hone in on the target and travel through walls.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| 2Name = Mawed Crucible
| 2RuName = Тигель терзаний
| 2Image = Mawed_Crucible_Knowledge.png
| 2Desc = Allows you to transmute a protable water tank and a table to create a Mawed Crucible. The Mawed Crucible can brew powerful potions for combat and utility, but must be fed bodyparts and organs between uses.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Lavaland
| Name = Key Keeper's Burden
| Name = Aggressive Spread
| RuName = Бремя хранителя ключей
| RuName = Агрессивное распространение
| Image = Key_Keeper%27s_Burden.png
| Image = Aggressive_Spread.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Spreads rust to nearby turfs. Already rusted walls are destroyed.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Cosmic and Rust ways
| Name = Key Keeper's Burden
| RuName = Пути космоса и порчи
| RuName = Бремя хранителя ключей
| Image = Knowledge_Ways.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Makes Star Blast or Aggressive Spread available for purchase.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Special
| Name = Key Keeper's Burden
| Name = Star Blast
| RuName = Бремя хранителя ключей
| RuName = Звездный всплеск
| Image = Key_Keeper%27s_Burden.png
| Image = Star Blast.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Star Blast", a spell that fires a projectile that moves very slowly and create a cosmic field on impact. Anyone hit by the projectile will recieve burn damage, a knockdown and a star mark.
}}
}}
</div><hr>
</div><hr>
Строка 575: Строка 527:
{{HereticSkill
{{HereticSkill
| SColor = Gray
| SColor = Gray
| Name = Nightwatcher's Secret
| Name = Fiery Blade
| RuName = Секрет стража ночи
| RuName = Пламенный клинок
| Image = Ash_blade.gif
| Image = Fiery_Blade.png
| Desc = Follow the ashen path. Transmute a knife with a match for an ashen blade. Limit of three at a time.
| Desc = Your blade adds firestacks to those you attack.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Blue
| SColor = Blue
| Name = Moonlight Troupe
| Name = Moonlight Blade
| RuName = Лунная труппа
| RuName = Клинок лунного света
| Image = Moon_Blade.gif
| Image = Moonlight_Blade.png
| Desc = Follow the path of moon. Transmute a knife and two metal sheets into a lunar blade. Limit of three at a time.
| Desc = Your blade now deals brain and sanity damage, causing random hallucinations..
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Yellow
| Name = A Steward's Secret
| Name = Opening Blade
| RuName = Секрет стюарда
| RuName = Открывающий клинок
| Image = Key_Blade.png
| Image = Opening_Blade.png
| Desc = Follow the path of lock. Transmute a knife and a crowbar into a key blade. It functions as a fast crowbar. Limit of three at a time.
| Desc = Your blade now has a chance to cause a weeping avulsion on attack.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Red
| SColor = Red
| Name = Principle of Hunger
| Name = Bleeding Steel
| RuName = Принцип голода
| RuName = Кровоточащая сталь
| Image = Flesh_Blade.gif
| Image = Bleeding_Steel.png
| Desc = Follow the flesh path. Transmute a knife and a pool of blood into a flesh blade. Limit of four at a time.
| Desc = Your blade causes additional bleeding to those you attack.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Black
| SColor = Black
| Name = Glimmer of Winter
| Name = Seeking Blade
| RuName = Мерцание зимы
| RuName = Ищущий клинок
| Image = Void_Blade.gif
| Image = Seeking_Blade.png
| Desc = Follow the void path. Transmute a knife in a sub-zero temperature into a void blade. Limit of three at a time.
| Desc = You can now use your blade on a distant marked target to move to them and attack them.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Misc
| SColor = Misc
| Name = The Cutting Edge
| Name = Empowered Blades
| RuName = Острие
| RuName = Усиленные клинки
| Image = Sundered_Blade.png
| Image = Empowered_Blades.png
| Desc = Follow the path of blades. Transmute a knife with one bar of silver or titanium into a sundered blade. Limit of five at a time.
| Desc = Attacking someone with a sundered blade in both hands will now attack with both at once, delivering two attacks in rapid succession. The second attack will be slightly less damaging.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Lavaland
| SColor = Lavaland
| Name = Blacksmith's Tale
| Name = Toxic Blade
| RuName = Предание кузнеца
| RuName = Токсичный клинок
| Image = Rust_Blade.gif
| Image = Toxic_Blade.png
| Desc = Follow the rust path. Transmute a knife and a trash item into a rusty blade. Limit of three at a time.
| Desc = Your blade causes toxic damage to those you attack.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Wizard
| SColor = Special
| Name = The Eternal Gate
| Name = Cosmic Blade
| RuName = Вечные врата
| RuName = Космический клинок
| Image = Cosmic_Blade.gif
| Image = Cosmic_Blade.png
| Desc = Follow the cosmic path. Transmute a knife and a sheet of plasma into a cosmic blade. Limit of three at a time.
| Desc = Your blade now deals damage to peoples' organs through cosmic radiation.
}}
}}
</div><hr>
</div><hr>
<div style="display: flex; flex-wrap:wrap; justify-content: center; gap: 0.1rem;">
<div style="display: flex; flex-wrap:wrap; justify-content: center; gap: 0.1rem;">
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Scorching Shark
| Name = Key Keeper's Burden
| RuName = Обжигающая акула
| RuName = Бремя хранителя ключей
| Image = Scorching_Shark.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Allows you to transmute a pile of ash, a liver, and a sheet of plasma into a Fire Shark. Fire Sharks are fast and strong in groups, but die quickly. They are also highly resistant against fire attacks. Fire Sharks inject phlogiston into its victims and erupt into plasma once they die.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Gray
| Name = Key Keeper's Burden
| Name = Nightwatcher's Rebirth
| RuName = Бремя хранителя ключей
| RuName = Перерождение стража ночи
| Image = Key_Keeper%27s_Burden.png
| Image = Nightwatcher's_Rebirth.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Nightwatcher's Rebirth", a spell that drains nearby living people that are engulfed in flames. It heals 10 of each damage type per person and extinguishes you. If a person is in critical condition it finishes them off.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Ashen Ritual
| Name = Key Keeper's Burden
| RuName = Пепельный ритуал
| RuName = Бремя хранителя ключей
| Image = Ashen_Ritual.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Transmute a pile of ash, a head and a book to summon an Ashman. Ashmen can jaunt, cause bleeding wounds, and can release large waves of fire. They are somewhat fragile, but still strong in combat.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Blue
| Name = Key Keeper's Burden
| Name = Ringleader's Rise
| RuName = Бремя хранителя ключей
| RuName = Восхождение лидера
| Image = Key_Keeper%27s_Burden.png
| Image = Ringleader's_Rise.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Ringleader's Rise", a spell that deals brain damage and causes hallucinations, escalating with lower sanity, to everyone in an area. If their sanity is low when hit they will snap and gain the insanity effect of the moonlight amulette. The spell will then half the sanity of anyone hit.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Lock and Moon ways
| Name = Key Keeper's Burden
| RuName = Пути замка и луны
| RuName = Бремя хранителя ключей
| Image = Knowledge_Ways.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Makes Caretaker's Last Refuge or Ringleader's Rise available for purchase.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Yellow
| Name = Key Keeper's Burden
| Name = Caretaker's Last Refuge
| RuName = Бремя хранителя ключей
| RuName = Последнее убежище смотрителя
| Image = Key_Keeper%27s_Burden.png
| Image = Caretaker's_Last_Refuge.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Caretaker's Last Refuge", a self-cast spell that turns you transparent and pass-through. While under this spell, you may not be harmed, but cannot interact with your hands or spells. This spell can be cancelled by being hit by an anti-magic item, and cannot be cast nearby other living sentient beings.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Apetra Vulnera
| Name = Key Keeper's Burden
| RuName = Открытие ран
| RuName = Бремя хранителя ключей
| Image = Apetra_Vulnera.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Grants "Apetra Vulnera", a ranged spell that causes heavy bleeding on all bodyparts above 15 brute damage. Wounds a random limb if none is sufficiently damaged.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Red
| Name = Key Keeper's Burden
| Name = Lonely Ritual
| RuName = Бремя хранителя ключей
| RuName = Одинокий ритуал
| Image = Key_Keeper%27s_Burden.png
| Image = Lonely_Ritual.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Transmute a tail, a stomach, a tongue, a pen and a piece of paper to summon a Stalker. Stalkers can shapeshift into different creatures to blend in, inheriting their stats. They also have the ability to EMP and jaunt, and are strong combatants.
}}
}}
{{HereticSkill
{{HereticCommonTwinned
| SColor = Yellow
| Name = Blood Cleave
| Name = Key Keeper's Burden
| RuName = Кровавое рассечение
| RuName = Бремя хранителя ключей
| Image = Blood_Cleave.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Grants "Cleave", a ranged spell that deals fire damage and grants severe bleeding wounds to the target and those around them.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| 2Name = Void Prison
| 2RuName = Тюрьма пустоты
| 2Image = Void_Prison.png
| 2Desc = Grants you Void Prison, a spell that places your victim into ball, making them unable to do anything or speak. Applies void chill afterwards.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Black
| Name = Key Keeper's Burden
| Name = Void Pull
| RuName = Бремя хранителя ключей
| RuName = Притяжение пустоты
| Image = Key_Keeper%27s_Burden.png
| Image = Void_Pull.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Void Pull", an area spell that damages all victims adjacent to you. Nearby people are also knocked down and stunned, and distant victims are dragged closer to you.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Maid in the Mirror
| Name = Key Keeper's Burden
| RuName = Служанка в зеркале
| RuName = Бремя хранителя ключей
| Image = Maid_in_the_Mirror.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Transmute five sheets of titanium, a flash, a suit of armor, and a pair of lungs into a Maid in the Mirror. Maid in the Mirrors are decent combatants that are also able to become incorporeal by entering and exiting reflective surfaces, such as mirrors. They are weakened from being examined by non-heretics, making them ideal for scouting and ambushing.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Misc
| Name = Key Keeper's Burden
| Name = Furious Steel
| RuName = Бремя хранителя ключей
| RuName = Яростная сталь
| Image = Key_Keeper%27s_Burden.png
| Image = Furious_Steel.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Furious Steel", a spell that summons three orbiting knives around you. These knives will protect you from all attacks, but are consumed on use. Additionally, you can click to fire the knives, consuming them but dealing damage and causing bleeding.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Rust and Blade ways
| Name = Key Keeper's Burden
| RuName = Пути порчи и лезвия
| RuName = Бремя хранителя ключей
| Image = Knowledge_Ways.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Makes Entropic Plume or Furious Steel available for purchase.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Lavaland
| Name = Key Keeper's Burden
| Name = Entropic Plume
| RuName = Бремя хранителя ключей
| RuName = Энтропийный шлейф
| Image = Key_Keeper%27s_Burden.png
| Image = Entropic_Plume.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Entropic Plume", a spell that sends out a disorienting plume of pure entropy that blinds, poisons and makes enemies strike each other. It also rusts any tiles it affects.
}}
}}
{{HereticSkill
{{HereticCommon
| SColor = Yellow
| Name = Rusted Ritual
| Name = Key Keeper's Burden
| RuName = Порченый ритуал
| RuName = Бремя хранителя ключей
| Image = Rusted_Ritual.png
| Image = Key_Keeper%27s_Burden.png
| Desc = Transmute a vomit pool, 15 wire coils, 5 iron plates into a Rust Walker. Rust Walkers can shoot large waves of rust and spread rust around them. They also heal on rust. Rust Walkers are somewhat fragile, but strong in combat.
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
}}
}}
{{HereticSkill
{{HereticSkill
| SColor = Yellow
| SColor = Special
| Name = Key Keeper's Burden
| Name = Cosmic Expansion
| RuName = Бремя хранителя ключей
| RuName = Космическая экспансия
| Image = Key_Keeper%27s_Burden.png
| Image = Cosmic_Expansion.png
| Desc = Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
| Desc = Grants "Cosmic Expansion", a spell that creates a 3x3 area of cosmic fields around you. Nearby beings will also receive a star mark.
}}
}}
</div><hr>
</div><hr>
<div style="display: flex; flex-wrap:wrap; justify-content: center; gap: 0.5rem;">
<div style="background-color: {{ColorPalette|Security|Transparent}}; padding: 2px; border-radius: var(--border-radius-medium); display: flex; flex-wrap:wrap; justify-content: center; gap: 0.2rem;">
{{HereticSkill
{{HereticUltimate
| SColor = Gray
| SColor = Gray
| Name = Ashlord's Rite
| Name = Ashlord's Rite
Строка 752: Строка 700:
| Desc = Transmute 3 husked or burning corpses to Ascend. You become immune to environmental dangers. You also gain two spells: One of which surrounds yourself with fire constantly for a minute, and the other sends off a massive wave of fire.
| Desc = Transmute 3 husked or burning corpses to Ascend. You become immune to environmental dangers. You also gain two spells: One of which surrounds yourself with fire constantly for a minute, and the other sends off a massive wave of fire.
}}
}}
{{HereticSkill
{{HereticUltimate
| SColor = Blue
| SColor = Blue
| Name = The Last Act
| Name = The Last Act
Строка 759: Строка 707:
| Desc = Transmute 3 corpses with over 80 brain damage to Ascend. You gain an Avatar of the Moon: a rideable rolling moon that only you may control. Use this to crush through people, objects, and even walls in your path. To those who are crushed with enough stacks of insanity, they may see the light of your power and turn into berserkers.
| Desc = Transmute 3 corpses with over 80 brain damage to Ascend. You gain an Avatar of the Moon: a rideable rolling moon that only you may control. Use this to crush through people, objects, and even walls in your path. To those who are crushed with enough stacks of insanity, they may see the light of your power and turn into berserkers.
}}
}}
{{HereticSkill
{{HereticUltimate
| SColor = Yellow
| SColor = Yellow
| Name = Unlock the Labyrinth
| Name = Unlock the Labyrinth
Строка 766: Строка 714:
| Desc = Transmute 3 corpses without chest organs to Ascend. You gain the ability to turn into empowered eldritch creatures and will create a tear to the Labyrinth's Heart, located at the site of the ritual, from which various eldritch creatures bound to your commands will endless pour.
| Desc = Transmute 3 corpses without chest organs to Ascend. You gain the ability to turn into empowered eldritch creatures and will create a tear to the Labyrinth's Heart, located at the site of the ritual, from which various eldritch creatures bound to your commands will endless pour.
}}
}}
{{HereticSkill
{{HereticUltimate
| SColor = Red
| SColor = Red
| Name = Priest’s Final Hymn
| Name = Priest’s Final Hymn
Строка 773: Строка 721:
| Desc = Transmute 4 corpses to Ascend. Your Grasp ability can create 3 additional ghouls, and the Imperfect Ritual can create 4 additional Voiceless Dead. More importantly, you gain the ability to transform into a Lord of the Night and back at will. You can eat arms to heal in this form.
| Desc = Transmute 4 corpses to Ascend. Your Grasp ability can create 3 additional ghouls, and the Imperfect Ritual can create 4 additional Voiceless Dead. More importantly, you gain the ability to transform into a Lord of the Night and back at will. You can eat arms to heal in this form.
}}
}}
{{HereticSkill
{{HereticUltimate
| SColor = Black
| SColor = Black
| Name = Waltz at the End of Time
| Name = Waltz at the End of Time
Строка 780: Строка 728:
| Desc = Transmute 3 corpses in a frozen area to Ascend. You now automatically silence people around you. Additionally, a deadly snow storm is summoned around you and everywhere you walk. The storm does not harm you or your summoned minions.
| Desc = Transmute 3 corpses in a frozen area to Ascend. You now automatically silence people around you. Additionally, a deadly snow storm is summoned around you and everywhere you walk. The storm does not harm you or your summoned minions.
}}
}}
{{HereticSkill
{{HereticUltimate
| SColor = Misc
| SColor = Misc
| Name = Maelstrom of Silver
| Name = Maelstrom of Silver
Строка 787: Строка 735:
| Desc = Transmute 3 headless corpses to Ascend. You have a constantly regenerating ring of knives which will protect you but are consumed on use. Your Sundered Blades will also deal much more damage, and gain slight lifesteal. Additionally, you will also gain full stun and wound immunity, and your Furious Steel spell will have a reduced cooldown.
| Desc = Transmute 3 headless corpses to Ascend. You have a constantly regenerating ring of knives which will protect you but are consumed on use. Your Sundered Blades will also deal much more damage, and gain slight lifesteal. Additionally, you will also gain full stun and wound immunity, and your Furious Steel spell will have a reduced cooldown.
}}
}}
{{HereticSkill
{{HereticUltimate
| SColor = Lavaland
| SColor = Lavaland
| Name = Rustbringer’s Oath
| Name = Rustbringer’s Oath
Строка 794: Строка 742:
| Desc = Transmute 3 corpses on the Bridge of the station to Ascend. While on rust tiles, your healing is tripled and you become resistant to a wide variety of effects (stuns, shoves, shocks, pressure, temperature, airloss, piercing, explosions, radiation, etc). Rust also spreads from the ritual's rune, covering the station slowly.
| Desc = Transmute 3 corpses on the Bridge of the station to Ascend. While on rust tiles, your healing is tripled and you become resistant to a wide variety of effects (stuns, shoves, shocks, pressure, temperature, airloss, piercing, explosions, radiation, etc). Rust also spreads from the ritual's rune, covering the station slowly.
}}
}}
{{HereticSkill
{{HereticUltimate
| SColor = Wizard
| SColor = Special
| Name = Creators's Gift
| Name = Creators's Gift
| RuName = Дар создателя
| RuName = Дар создателя

Текущая версия от 16:34, 19 мая 2026

Навыки еретика
Grants you the Mansus Grasp, a powerful and upgradable disabling spell that can be cast without a focus. It will cause temporary garbled speech, as well as knock your victim down and deal 80 stamina damage. This does not work on those with anti-magic.
Grants you the Living Heart, transforming your heart into a Living Heart, which allows you to track your sacrifice targets. Beware that using this ability will pulse an audible heartbeat. If you lose your Living Heart, you can transmute a new one with a poppy and a pool of blood while standing on a rune. If your heart is cybernetic, you will additionally need to supply an organic heart in the ritual. If your species doesn't have a heart, one of your other organs will be used instead - check your research tab in-game to see which.
Grants you the spell Cloak of Shadow, which will conceal your identity in an obvious purple smoke, making you move faster but interact slower. Requires a focus to cast.
Allows you to transmute a sheet of glass and a pair of eyes into an Amber Focus. This is a small neck-worn item that allows you to cast more advanced Heretic spells while worn.
Allows you to transmute a book, any unique pen, and hide/leather from any animal (humans included) to create a Codex Cicatrix. Draining influences with the Codex rewards double the points, drawing runes with it scribes three times as fast, and it can be used to remove runes with ease. Opening the Codex allows you to focus for your advanced Heretic spells.
Allows you to sacrifice targets who are in critical or worse condition to the Mansus, sending them to the Shadow Realm and rewarding you with two knowledge points; or three if your victim was a head of staff. If you have no targets, you can stand on a rune and invoke it to acquire some.
Allows you to perform a ritual that grants you 5 knowledge points but locks you out of ascension. A small sacrifice to gain power quickly. There are no refunds.

Follow the ashen path. Transmute a knife with a match for an ashen blade. Limit of three at a time.
Follow the path of moon. Transmute a knife and two metal sheets into a lunar blade. Limit of three at a time.
Follow the path of lock. Transmute a knife and a crowbar into a key blade. It functions as a fast crowbar. Limit of three at a time.
Follow the flesh path. Transmute a knife and a pool of blood into a flesh blade. Limit of four at a time.
Follow the void path. Transmute a knife in a sub-zero temperature into a void blade. Limit of three at a time.
Follow the path of blades. Transmute a knife with one bar of silver or titanium into a sundered blade. Limit of five at a time.
Follow the rust path. Transmute a knife and a trash item into a rusty blade. Limit of three at a time.
Follow the cosmic path. Transmute a knife and a sheet of plasma into a cosmic blade. Limit of three at a time.
Your Mansus Grasp now temporarily blinds your victim.
Your Mansus Grasp now causes your victim to hallucinate and hides your identity for a short duration.
Your Mansus Grasp now allows you to access anything, from airlocks to consoles and even exosuits.
Your Mansus Grasp now raises the dead into ghouls, once per corpse. They will look like husks and have 25HP..
Your Mansus Grasp now mutes your victim for 8 seconds and lowers their body temperature..
Your Mansus Grasp deals additional damage and stuns your victim if they are lying down or facing away from you.
Your Mansus Grasp now deal 500 damage to inorganic matter. Alt-click will rust surfaces or machines. Already rusted walls are destroyed.
Your Mansus Grasp now star-marks your victim and creates a cosmic field where you stand. Those with star marks can't enter cosmic fields.

Makes Cosmic Rune or Ashen Passage available for purchase.
A short-duration jaunt spell that makes you immaterial and pass through walls, allowing you to path roughly six tiles.
Transmute a shard of glass, a candle and eyes into Ashen Eyes, an amulet that grants thermal vision.
Grants "Smile of the moon", a ranged spell that mutes, blinds, and deafens your victim for a duration based on their sanity.
Grants "Mind Gate", a spell which causes your target to suffer from hallucinations, oxygen loss and brain damage, besides being left confused for ten seconds, at the cost of 20 brain damage.
Transmute a wallet, an iron rod, and an ID into an Eldritch Card. Can fuse IDs into itself and take their appearance. May link two airlocks to create portals. Heathens will be teleported randomly. The effect can be inverted at will.
Makes Imperfect Ritual or Key Keeper's Burden available for purchase.
Transmute a poppy and a corpse into a Voiceless Death - a mute ghoul with 50 HP. Limit of two at a time.
Transmute a glass shard, any suit clothing and a bedsheet into a Void Cloak, which can become invisible at will. It has extra storage space, hiding items you store in it as well as being invisible in strip searches. The Cloak is slightly armored.
You no longer need to breathe, and become immune to cold temperatures. You can still take damage from lack of pressure.
Transmute any suit clothing, a pair of latex or nitrile gloves, and a corpse with soul into a Ghoul. These Ghouls have 125 HP, but cannot hold any items. Instead, they have two powerful melee weapons for fists. Limit of one at a time.
Being attacked while wielding a Heretic Blade in either hand will deliver a free, instant counterattack to the attacker. This effect can only trigger once every 20 seconds.
Transmute a built table and a gas mask into Ominous Armor. These eldritch robes reduce damage taken roughly by half. When your hood is up, you are able to cast spells.
You slowly heal and gain passive resistance to baton knockdown while standing on rusted tiles. In addition, you gain the ability to cast Pulse of Entropy, transmuting 10 sheets of iron to rust the surrounding area.
Transmute a tank of water into a Flask of Eldritch Water. When consumed, the water will heal a bit of everything for Heretics, and hurt a bit of everything for Heathens.
Grants "Cosmic Rune", a spell that can create two runes linked to eachother. Only the entity activating the rune will get transported, and it can be used by anyone without a star mark.

Ваш Grasp накладывает метку пепла при попадании. Удар по помеченной цели нанесет урон выносливости и подожжет. Горение перекидывается на других людей, становясь немного сильнее с каждым разом.
Ваш Grasp накладывает метку луны при попадании. Помеченные цели будут пацифицированы. При ударе по ним эффект спадет, но наложится ошеломление.
Ваш Grasp накладывает метку замка при попадании. Удар по помеченной цели лишит её всех доступов, даже к общим техническим тоннелям.
Ваш Grasp накладывает метку плоти при попадании. Удар по помеченной цели вызовет у нее обильное кровотечение.
Ваш Grasp накладывает метку пустоты при попадании. Удар по помеченной цели значительно снизит температуру её тела.
Ваш Grasp накладывает метку лезвия при попадании. Помеченные цели будут заперты на время эффекта в пределах комнаты, где была наложена метка. Удар по цели уберет эффект, но даст вам кружащийся нож, что может отразить одну атаку.
Ваш Grasp накладывает метку порчи при попадании. Удар по помеченной цели наложит ошеломление. К тому же, теперь ваши заклинания могут ржавить и уничтожать укрепленные стены и полы.
Ваш Grasp накладывает метку космоса при попадании. Удар по помеченной цели перенесет её обратно к Космическому Бриллианту, - месту наложения метки, и наложит паралич на 2 секунды.

You learn a special, one-time-only ritual that requires 4 different items, from various organs to candles to stun batons, in various quantities. Performing this ritual instantly grants you 4 knowledge points.

Grants "Volcano Blast", a spell which, after a short channel, shoots off a beam of fire to a nearby target. The beam will bounce between targets not already burning, set anyone who walks over it on fire, and deal ticking stamina and fire damage. It will also slightly heal fire and stamina damage on yourself. If the beam bounces off of four targets, it will knockdown all nearby mobs.
Grants "Lunar Parade", a spell which, after a short channel, sends a carnival forward, causing all victims in its path to join the parade and suffer from hallucinations.
Transmute a white crayon, a wooden plank, and a multitool to create a Labyrinth Handbook. You may use it on a distant tile to materialize a barricade for eight seconds that only you and people anti-magic can pass. It has three uses.
Grants "Knit Flesh", a multi-use spell. Using it on minions or organs will heal them slightly, and using it on Heathens will allow you to remove internal organs without requiring surgery or brute force. This works on living humans, but at a much slower speed.
Grants "Void Conduit", a spell which fires off a cone of ice in front of you. The cone will chill and damage any mobs hit, as well as freezing the floor. Best used in cold areas such as space, as room temperature is enough to thaw the floor almost instantly.
Grants "Realignment", a spell which will rapidly regenerate stamina and remove stuns from you, but force you into pacifism until it expires. Has a short base cooldown, but consecutive uses will increase it.
Grants "Rust Construction", a spell that allows you to point at a rusted floor to raise a strong wall of rust. Any mobs over the floor where the wall is raised will be damaged and thrown aside, including you (though you will not be damaged).
Grants "Star Touch", a spell that will star-mark your target, create a three-tile Cosmic Field barrier, and channel a beam towards your vctim, dealing burn and organ damage overtime until path is obstructed. If the victim is already star-marked, they will fall asleep for four seconds. Removes Cosmic Runes.

Allows you to transmute a harebell, a book, and any jumpsuit while standing on a rune to reroll your sacrifice targets. This grants you five new sacrifice targets (not guaranteed to be different from your old ones, though). This will never give you targets that you've already sacrificed before or dead targets.
Transmute a sheet of plasma, a diamond and eyes into an Eldritch Coin. The coin will open nearby airlocks if it lands on heads and bolt nearby airlocks (or unbolt bolted airlocks) if it lands on tails. Using it on an airlock consumes the coin and permanently opens the airlock (if it's not bolted). Attempting to flip or use the coin as a non-heretic will deal brute and/or burn damage, depending on the side it lands on.
Grants "Space Phase", a spell that allows you to move freely through space. You can only phase in and out when on a space tile or on tiles like lattices and catwalks.
Transmute a mask, four candles, a stun baton, and a liver into a Mask of Madness. It deals stamina damage overtime and causes hallucinations to everyone around the wearer. Can be forced on a non believer to make him unable to take it off...
Makes Mask of Madness or Moonlight Amulet available for purchase.
Transmute two glass sheets, a tie, a pair of eyes, and a brain into a Moonlight Amulette. When used on a someone with low sanity, they will go berserk, attacking everyone; otherwise, it will decrease their mood.
Transmute 3 rods, a belt, and a brain into an Unfathomable Curio. This belt can hold knives and other ritual items. It veils you in a conspicuous aura that denies a hit, recharging very slowly out of combat. When examined, causes brain damage and blindness.
Grants "Burglar's Finesse", a single-target spell that steals a random item from your victim's backpack into your hand.
Grants "Wave of Desperation", a spell which may only be cast while restrained, removing your restraints and knocking adjacent people down while also applying the effects of the Mansus Grasp on them. The stress caused by the use of this spell renders you unconscious 12 seconds after casting it.
Transmute eyes, a left arm and a pool of blood into a Raw Prophet. Raw prophets have x-ray vision, a long jaunt, and the ability to increase their vision range. They also can blind foes and create a telepathic network between you and any of your allies. They are weak and fragile, but every consecutive attack will deal increased damage.
Grants "Blood Siphon", a ranged spell that steals a bit of life from your target, healing your bruises and restoring blood. Additionally, you have a chance of transferring wounds you are experiencing to the target.
Grants "Void Phase", a long range blink that allows you to instantly teleport to a targeted location. Teleporting causes AoE damage around you and your targeted location.
Transmute a knife, a glass shard and a piece of paper to create a Carving Knife. The knife, while also being a strong throwing weapon, allows you to create up to 3 carvings on the floor that have various effects on nonbelievers who walk over them. The runes are detailed later in this page.
You gain increased resistance to blood loss from wounds and complete immunity to having limbs dismembered. Additionally, when you fall below 50% of your maximum health, you gained increased resistance to receiving any wounds, and resistance to baton knockdown.
Transmute any ballistic weapon, such as an improvised pipegun, with hide from any animal, a piece of wood, and a camera to create a Lionhunter Rifle. This rifle has three shots and can be fired like a normal, albeit weak bolt-action rifle. However, you can click on distant targets to charge the projectile, firing a much more damaging and debilitating bullet that will hone in on the target and travel through walls.
Allows you to transmute a protable water tank and a table to create a Mawed Crucible. The Mawed Crucible can brew powerful potions for combat and utility, but must be fed bodyparts and organs between uses.
Spreads rust to nearby turfs. Already rusted walls are destroyed.
Makes Star Blast or Aggressive Spread available for purchase.
Grants "Star Blast", a spell that fires a projectile that moves very slowly and create a cosmic field on impact. Anyone hit by the projectile will recieve burn damage, a knockdown and a star mark.

Your blade adds firestacks to those you attack.
Your blade now deals brain and sanity damage, causing random hallucinations..
Your blade now has a chance to cause a weeping avulsion on attack.
Your blade causes additional bleeding to those you attack.
You can now use your blade on a distant marked target to move to them and attack them.
Attacking someone with a sundered blade in both hands will now attack with both at once, delivering two attacks in rapid succession. The second attack will be slightly less damaging.
Your blade causes toxic damage to those you attack.
Your blade now deals damage to peoples' organs through cosmic radiation.

Allows you to transmute a pile of ash, a liver, and a sheet of plasma into a Fire Shark. Fire Sharks are fast and strong in groups, but die quickly. They are also highly resistant against fire attacks. Fire Sharks inject phlogiston into its victims and erupt into plasma once they die.
Grants "Nightwatcher's Rebirth", a spell that drains nearby living people that are engulfed in flames. It heals 10 of each damage type per person and extinguishes you. If a person is in critical condition it finishes them off.
Transmute a pile of ash, a head and a book to summon an Ashman. Ashmen can jaunt, cause bleeding wounds, and can release large waves of fire. They are somewhat fragile, but still strong in combat.
Grants "Ringleader's Rise", a spell that deals brain damage and causes hallucinations, escalating with lower sanity, to everyone in an area. If their sanity is low when hit they will snap and gain the insanity effect of the moonlight amulette. The spell will then half the sanity of anyone hit.
Makes Caretaker's Last Refuge or Ringleader's Rise available for purchase.
Grants "Caretaker's Last Refuge", a self-cast spell that turns you transparent and pass-through. While under this spell, you may not be harmed, but cannot interact with your hands or spells. This spell can be cancelled by being hit by an anti-magic item, and cannot be cast nearby other living sentient beings.
Grants "Apetra Vulnera", a ranged spell that causes heavy bleeding on all bodyparts above 15 brute damage. Wounds a random limb if none is sufficiently damaged.
Transmute a tail, a stomach, a tongue, a pen and a piece of paper to summon a Stalker. Stalkers can shapeshift into different creatures to blend in, inheriting their stats. They also have the ability to EMP and jaunt, and are strong combatants.
Grants "Cleave", a ranged spell that deals fire damage and grants severe bleeding wounds to the target and those around them.
Grants you Void Prison, a spell that places your victim into ball, making them unable to do anything or speak. Applies void chill afterwards.
Grants "Void Pull", an area spell that damages all victims adjacent to you. Nearby people are also knocked down and stunned, and distant victims are dragged closer to you.
Transmute five sheets of titanium, a flash, a suit of armor, and a pair of lungs into a Maid in the Mirror. Maid in the Mirrors are decent combatants that are also able to become incorporeal by entering and exiting reflective surfaces, such as mirrors. They are weakened from being examined by non-heretics, making them ideal for scouting and ambushing.
Grants "Furious Steel", a spell that summons three orbiting knives around you. These knives will protect you from all attacks, but are consumed on use. Additionally, you can click to fire the knives, consuming them but dealing damage and causing bleeding.
Makes Entropic Plume or Furious Steel available for purchase.
Grants "Entropic Plume", a spell that sends out a disorienting plume of pure entropy that blinds, poisons and makes enemies strike each other. It also rusts any tiles it affects.
Transmute a vomit pool, 15 wire coils, 5 iron plates into a Rust Walker. Rust Walkers can shoot large waves of rust and spread rust around them. They also heal on rust. Rust Walkers are somewhat fragile, but strong in combat.
Grants "Cosmic Expansion", a spell that creates a 3x3 area of cosmic fields around you. Nearby beings will also receive a star mark.

Transmute 3 husked or burning corpses to Ascend. You become immune to environmental dangers. You also gain two spells: One of which surrounds yourself with fire constantly for a minute, and the other sends off a massive wave of fire.
Transmute 3 corpses with over 80 brain damage to Ascend. You gain an Avatar of the Moon: a rideable rolling moon that only you may control. Use this to crush through people, objects, and even walls in your path. To those who are crushed with enough stacks of insanity, they may see the light of your power and turn into berserkers.
Transmute 3 corpses without chest organs to Ascend. You gain the ability to turn into empowered eldritch creatures and will create a tear to the Labyrinth's Heart, located at the site of the ritual, from which various eldritch creatures bound to your commands will endless pour.
Transmute 4 corpses to Ascend. Your Grasp ability can create 3 additional ghouls, and the Imperfect Ritual can create 4 additional Voiceless Dead. More importantly, you gain the ability to transform into a Lord of the Night and back at will. You can eat arms to heal in this form.
Transmute 3 corpses in a frozen area to Ascend. You now automatically silence people around you. Additionally, a deadly snow storm is summoned around you and everywhere you walk. The storm does not harm you or your summoned minions.
Transmute 3 headless corpses to Ascend. You have a constantly regenerating ring of knives which will protect you but are consumed on use. Your Sundered Blades will also deal much more damage, and gain slight lifesteal. Additionally, you will also gain full stun and wound immunity, and your Furious Steel spell will have a reduced cooldown.
Transmute 3 corpses on the Bridge of the station to Ascend. While on rust tiles, your healing is tripled and you become resistant to a wide variety of effects (stuns, shoves, shocks, pressure, temperature, airloss, piercing, explosions, radiation, etc). Rust also spreads from the ritual's rune, covering the station slowly.
Transmute 3 corpses with bluespace dust in their body to Ascend. Upon Ascension, you become the owner of a Star Gazer. You will be able to command the Star Gazer with Alt+click. You can also give it commands through speech. The Star Gazer is a strong mob that can even break down reinforced walls. Star Touch can now teleport you to your Star Gazer when Star Touch is used in hand.